Here's where needing the texture map locations is vital if they have fallen off the dropdown listing in the surface tab! Then go to the anatomical elements mat zones in the surface tab and select all the mat zones in them and right click and "Paste to Selected Surface(s)"Ħ. Go into the Surfaces Tab now and select the Torso on the Base figure and right click on it and select "Copy Selected Surface(s)"ĥ. In the scene tab select the base figure AND the anatomical elementsĤ. Go into the surface tab and make sure you know what the path to the maps is (Runtime/Textures/PA Name/Character Name etc.)ģ. Apply the anatomical elements maps you want to have as your final maps.Ģ. Hmm ok here's what I do when trying to match different character maps:ġ.
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